Lifeform Update #9 - Talking Games!!
over 1 year ago
– Sun, Apr 15, 2018 at 01:47:27 AM
How are you? It's Friday so I hope you're feeling fantastic and all set for a weekend of gaming, movies, food, music, dancing, beverages and love!
How are we looking right now?
£46,480 pledged 232% funded 965 backers 17 days to go!!
Thank you again everyone, for your support, your encouragement, your comments, your messages, and for helping to make this amazing game a reality!
In case you missed it here's the fantastic Cardboard Herald's interview with us about Lifeform:
We're Not Wizards actually let us back on their podcast too! Great discussion about, amongst other things, Lifeform, with Richard Simpson, Mark Chaplin and myself:
As mentioned in an earlier update, Mark and I will be demoing Lifeform in Manchester on the dates below, so please come along and support us if you can. But if you can't make it for some reason don't worry too much, because - Wi-Fi willing - we'll try to post up some Kickstarter Live and Facebook Live updates throughout the days to show you what we can of the demos and what's happening. (Editor's wife's note: Spare a thought for poor Mrs NinjaDorg who will be filming for her life on her I-Phone as well as carrying out her chauffeur duties and doing the sandwich runs.)
Then after being spoilt by the good folks at Fanboy3 we'll be demoing like busy bees the very next day in Travelling Man, Manchester: (Editor's wife's note: so spare another thought for poor Mrs NinjaDorg who will be stuck in Another Day in Paradise filming for her life on her I-Phone, carrying out her chauffeur duties and doing the sandwich runs..)
It would be great to see you there if you can make it. There's still plenty of time to book your flights! :)
Designer Video Diary #3 - The Ship's Cat
Mark Chaplin shares more of his thoughts on the design and unique selling points of Lifeform, this time delving into the much touted secondary role of playing the Ship's Cat, which has proven very popular in play-testing, and is such a cool and clever alternative to dealing with player elimination. Grab a brew and put your feet up once again and join Mark for this Designer Diary:
Continuing the theme of only giving you one link to share - this got us right back up on the Kicktraq Hotness last time so let's try it again. Please remove any bookmark you have for this project for now and replace it with this link, it will mean one extra click for you when you're checking in but will increase our listing on Kicktraq:
Why You Backed??
"Why I backed? Because Alien is in a three-way tie for 2nd favorite movie, because asymmetrical hidden movement is totally my jam, and because Mark designed the only true board game adaptation of one of the other movies in that three-way tie. I'm so excited to have nothing hear me scream" - Colin Booth
We've been reading the "Why You Backed" stories in the comments section. If you'd like to share too, just post your reason(s) in the comments - it can be as serious, funny, obsequious, insulting or insane as you like - just pop your stream of consciousness ramblings into the comments and we'll sift for gold as and when we get chance...
That's all for now, and remember...
In the vast, forbidden seas of space... Something, something...