Lifeform is a game of survival horror for up to 4 players. One player is an unstoppable, utterly hostile alien. All other players are the crew of the doomed mining starship Valley Forge.
Latest Updates from Our Project:
Lifeform, December 2018
10 months ago
– Tue, Dec 04, 2018 at 10:21:56 PM
+++ Proximity Alert! Proximity Alert! Asteroid collision in 5, 4, 3... +++
How does this merry December day find you space-farers? Well, stop your grinnin' and drop your linen cos we are...
Off to print!!
That's it - genius game design boffin Mark Chaplin has now finished and approved the files for submission to the printers, so our graphic designers and manufacturers are presumably wrestling with each other to be the first to find things that will pull a hole in this ship and blow us all to kingdom come! As is my limited understanding of the whole print-readying process...
In actual terms this means we're aiming for Quarter 1, 2019 delivery for all of your goodies.
Here's some pics of the expansion boxes:
We've upgraded playmats to get brighter colours and nice stitched edges to help eradicate wear and tear - we've also rejigged the deck plans too, to help readability, and delineate the 3 decks (A, B and C) more easily. These new babies are da bomb:
Shadows of Kilforth: February 2019!!
Now that the printing of Lifeform has begun, we're just a few short months away from the games and expansions finally arriving in your hands. We've also submitted the print files for our landmark game Gloom of Kilforth and its expansions, which will be landing in Quarter 1 next year too. And our second game 1066, Tears to Many Mothers has just landed in backers' hands to fantastic reviews too.
Next year we'll be launching 1565, St Elmo's Pay (the successor to 1066, TtMM) and Sublime Dark (a gruesome horror game), but first we'll be launching Shadows of Kilforth: A Fantasy Quest Game (previously known as Touch of Death).
So it is with delight and giddiness that I can tell you we're going to hit the launch button for our next game Shadows of Kilforth in February next year!
To those waiting for Lifeform first instead: that's totally cool too, just don't mind us whilst we crack on, and hopefully we'll see you in the pledge manager later on once you have fallen in love with your evil alien goodies...
Right oh, that's the end of this transmission. And just remember:
In the vast, forbidden seas of space... Terror stirs...
Take good care of yourselves peeps!
Lifeform - October 2018
11 months ago
– Thu, Nov 01, 2018 at 02:28:15 AM
Welcome to our Halloween update, and to the next stage in the voyage of the doomed star-faring vessel Valley Forge.
Just a quick one today. We're looking at 90% completion and approval on the final game files from Mark Chaplin, which means we've already started sharing them with the printers. Mark has finished up the expansion designs and we've cooked up all the extra art images we need for the new decks and boards and cards (see below). We're just coming off the back of a lengthy submission process for our other game Gloom of Kilforth too. So our graphic design guru Darren is totally in the right head-space for submitting print-ready files right now as it's his daily bread and butter. He's even developed a short-hand for communicating with the factory more effectively - he speaks to them in binary code. At least that's my understanding of the magic that takes place in such exchanges...
In any case, here's a quick teaser of some of the art from recently even more sexified (see previous update) expansion 13th Passenger:
And below is an example crisis card from the 13th Passenger. Note that if you manage to gain the card you simply rotate it to show the card's new effect - a neat little touch:
I'll leave you here for now, it looks like the oxygen level on your suit is running low, and that flame unit has only enough left for one blast, so look sharp, and stay frosty...
In space, no one can eat ice cream...
(Name the film!)
HAPPY HALLOWEEN PEEPS!!
Lifeform - September 2018
about 1 year ago
– Thu, Sep 20, 2018 at 04:20:21 PM
Some people call me the space cowboy - some call me the dinner of Life(form)...
And that's just one reason why I never became a songwriter. Luckily, it's my job to bring you great games and ohemgee is Meester Mark Chaplin making this game even greater for you! He has been beavering away in his dungeon and come up with some cool new ideas. So many in fact that we hope to revisit the game and some new, new expansions next year. But in the meantime, and to enhance the solo game even further, we've only gone and...
Added NINE (9) New Solo Game Cards to the Thirteenth Passenger expansion at no extra charge!!
Talk about value add. What can I say? We just got excited about the release of a new Predator movie and couldn't stop ourselves!
Progress is continuing nicely - we've ironed out all of the base game components and we're prepping the final files for the base game already. The expansions are a little trickier but we're still leaping ahead with those as well, with the rulebooks coming in to shape already and the remaining graphical elements coming in steadily too...
Okay so we already spoiled tons of the art, but it's only because we love you - so here's the Shuttle Launch Board from the Dragon's Domain expansion too, following the same graphical display design as the Motion Tracker:
New improved rulebook!!
The new rulebook is ready for your perusal and we've managed to bring down that whacking page count by tightening the wording, reducing some of the art spreads, losing some repetition, and sprinkling plenty of editorial magic dust to trim a whopping 8 pages. To wit - your new Lifeform rulebook:
The Lifeform solo expansion rules for the crazy popular Dragon's Domain are now available for your perusal too - please note that they are still a Work In Progress so there are icons missing here and there - we're about 90% finished with these so feel free to chip in with your comments and typo spots if you have any as there's still time to change stuff if needs be. The Thirteenth Passenger rules will follow soon as they are nearly ready too.
I'm very much looking forward to attending Essen again, and will be demoing my other game 1066, Tears to Many Mothers at the Schwerkraft-Verlag stand, so please come and say hello if you happen to be at the show. It will be great to see you there. And I'm looking forward to stalking my heroes again like in 2017 - can't believe it's been a year already...
And that's all for now - Auf wiedersehen!!
Lifeform - August 2018
about 1 year ago
– Thu, Aug 23, 2018 at 12:48:10 AM
Hey you - how are you??
Here's the latest on Lifeform, there's a tonne to get through so let's get to it...
We are laying out all of the base game files for print-readiness at the moment. Most of the base game components have already been finalised, which is awesome, we just need to make everything fit on the punchboards and make sure the box looks cool as; but there is still some work to do on the expansion contents and rulebooks. Once the expansion rulebook pdfs are ready we'll share them with you so you can cast your super eagle eyes over them for typos and other content mischief, and also to see how awesome they are!
Some wicked new art pieces have been coming in from the expansion stuff (see the spoiler below) too.
We've also taken another go at the base game rulebook to try to cut down on the size and we'll be sharing the final version of that with you soon too.
But to summarise, if everything goes according to plan we're still aiming to have the games out to you in December this year.
BackerKit Kickstarter Prices Ending!!
There is a whopping number of you who still have not filled in your BackerKit pledge manager details! Whilst I admire your cool, we have already sent you reminder emails, and as we stated in the previous update the Kickstarter discount prices are only temporary...
We'll continue to run the Kickstarter price discounts until the end of August, and whilst existing pledges will be unaffected, after that you will be looking at regular RRP if you want to add any extra items to your pledge that you didn't already. So please fill in your BackerKit details asap if you haven't!
If your card has been declined, please inform your provider that you will be receiving an unusual international charge via BackerKit, or contact us directly if you want to arrange payment via paypal instead.
Below is the Motion Tracker board from the Dragon's Domain solo expansion - Mark has also been liberally sharing design sketches and behind the scenes imagery on our Official Facebook page too, which we hope you're all members of by now...
I experienced my first GenCon this year, and wowsers, it was absolutely fantastic. Thanks to all of you who stopped me to say hello, Americans are so welcoming - you made me feel very much at home away from home whilst I was missing my family. I had lots of cool meetings and of course ran after and stalked some of my gaming heroes:
I even crow-barred some of these legends into joining me for a #BoardChitless podcast GenCon special, featuring Adam and Brady Sadler (Street Masters, Heroes of Terranoth)
Adam Smith (Rolling Solo)
Frank West and Sara Jorge (City of Kings)
Rich Loxam (Steamforged Games)
Jason Hill (Flying Frog Productions):
Yep, that's right - for those of you who don't already know, we run a weekly gaming podcast about the games we've been playing, but we often interview stars of the industry too. Of our recent episodes one of our highlights was being delighted to have the lucid, legendary, and lovely Scythe designer Jamey Stegmaier on the show giving us industry insights and top bants! You can tune in here:
Lifeform - July 2018 - BackerKit is live!!
about 1 year ago
– Sat, Jul 21, 2018 at 12:30:39 AM
Heyah Space Miners!
Howdee doodee? I hope you're especially well in this lovely summer time. Lifeform development continues as quickly as a Cocoon cycle of our favourite intergalactic space beast. Our monster of a game continues to grow and we're bringing in some extra pairs of hands to help us round out and finish off the graphics on all the extra content you guys unlocked for this mahoosive beauty of a game.
Design Chief Mark Chaplin has given final sign off on the rules following all of the excellent feedback we've had from you guys, so now we're having another fresh professional editor take yet another look over them in exhaustive detail to make sure we haven't missed anything.
BackerKit is live!
The pledge manager has launched and is now live! If you haven't already you should receive your email invites to fill in your BackerKit surveys very soon. You can add what you like in the add-ons section if you missed anything or if you're a Pulsating Egg waiting to hatch. If you're a late backer wanting to join us on this perilous mining starship, simply hop onto the pre-order page and select what you like here:
Our insanely discounted Kickstarter pre-order prices will still be available to all and fixed in BackerKit for one month. This should give you plenty of time to finalise your order.
After one month the prices will be adjusted to reflect the game's RRP. So don't miss out on this superb offer if you're contemplating add-ons or if you're one of those crazy individuals who for some reason has not yet bagged your copy of Lifeform!
I am very excited to be visiting GenCon for the first time this year as a punter. Sadly I won't have a copy of Lifeform with me to demo. But if you're going along to the Con and you happen to see me wandering around like a lost lunatic amidst the labyrinthine space-guts of the Valley Forge please feel free to stop me and say hello - it's my first GenCon and I'll be grateful for friendly faces. I'll also be delighted to answer any of your Lifeform-related questions, or questions about any of our other games too. :)
Oh, and btw I'm the chap gabbling excitedly about games in the video below if you're wondering what the hell I look like and/or who I am...
UKGE 2018 Expo Video
We had lots of lovely responses from you about the photos from UKGE so thank you for that! And now here's a quick one minute snapshot video of our adventures at the Expo too to round things off: